Stargate SG-1 with subtitle

A secret military team, SG-1, is formed to explore the recently discovered Stargates.

  • 1. Children of the Gods
    Col. O'Neill is brought out of retirement to lead a new expedition back to Abydos, only to find an old friend, a new enemy and a far wider use of the stargate.
  • 2. The Enemy Within
    The team, now designated SG-1 (initially there will be nine exploration teams in all, more will be added later) are planning their next foray through the gate as they try to map out the variety of sites available to them and locate their missing friends. O'Neill asks that Teal'c be allowed to join his team but Gen. Hammond thinks that will be unlikely given that he is the host for a Goa'uld. Unknown to anyone, however, is that O'Neill's close friend, Maj. Charles Kawalsky, leader of SG-2, has been infected by a Goa'uld, an immature version that has not yet taken …
  • 3. Emancipation
    Major Kawalsky is possessed by a Goa'uld, and the SGC must find a way to remove it without killing him.
  • 4. The Broca Divide
    An alien civilization is forced to reconsider their views on women when Carter rebels against their social customs.
  • 5. The First Commandment
    The SG-1 team is sent after the SG-9 team that has failed to return. They find that SG-9's captain, having been treated like a god by planetary inhabitants, is drunk with power and is tyrannizing them. Can they overcome him?
  • 6. Cold Lazarus
    When Jack is injured unintentionally by a crystal alien, the alien duplicates Jack's form and out of fear of retribution tries to heal Jack. He returns to Earth in place of Jack, while Jack is still unconscious on the planet, to find the one thing he feels will accomplish this; the one thing that cannot be found again. Meanwhile, the ‘real’ Jack has returned and is trying to convince SGC that he is who he says he is.
  • 7. The Nox
    With the Stargate program in danger of being terminated, the team is under pressure to find technology. Visiting a planet where they believe there is a creature that possesses the secret of invisibility, they encounter Apophis and his guards. Both sides receiving mortal wounds, they are aided by the planet's inhabitants, the Nox, a gentle people with a very large secret.
  • 8. Brief Candle
    On the planet Argos, Kynthia seduces Colonel O'Neil, which gives him an Argosian lifespan of only a 100 days. As his skin turns the color of death, will the SG-1 team succeed finding a cure?
  • 9. Thor's Hammer
    SG-1 goes to the planet Cimmeria in search of allies against the Goa'uld. Upon arrival, Jack and Teal'c are trapped in a labyrinth, where the only exit is through Thor's Hammer, a device to destroy Goa'uld, but preserve the host. Daniel Jackson must destroy the device that could someday have saved his wife in order to free his friends.
  • 10. The Torment of Tantalus
    Daniel Jackson discovers that the Stargate was activated in 1945 and a young professor went through, never to return. Together with his still living fiancée, the SG1 team discover the now aged professor, naked and trapped in a decaying fortress, containing the secrets of an Ancient alliance. Will they be able to rescue him and escape to earth in time?
  • 11. Bloodlines
    It is time for Teal'c's son Rya'c to have his primtal. Can Teal'c stop his son from being implanted with a goa'uld and becoming a slave to Apophis?
  • 12. Fire and Water
    O'Neill, Carter and Teal'c return through the Stargate shell-shocked and distressed to announce that Daniel Jackson was killed. But Jackson was captured by the last survivor of an aquatic race, who planted false memories in the other members of SG1. Can the team remember and return to rescue Daniel?
  • 13. Hathor
    The Goa'uld Hathor (one of the mothers of all Goa'uld), brainwashes the men of the SGC with pheromones, and nearly makes Jack a host to a larva conceived with Daniel. She flees after the unaffected women of Stargate Command retake the facility.
  • 14. Singularity
    SG-1 rescues a small girl who turns out to have had an inoperable Naquadah bomb put in her by Nirrti to destroy the SGC. Ultimately the girl is given to the care of Janet Fraiser, the SGC medic, after they discover that the bomb will dissolve if she is kept away from the Stargate.
  • 15. Cor-ai
    SG1 travel to a planet where Teal'c is recognised as once having been head Jaffa to Apophis. He is arrested for the murder of a villager and put on trial for his life. Then other Jaffa attack the village. Will SG1 be able to save Teal'c and prove that he has changed allegiance?
  • 16. Enigma
    On their first visit to a new planet, SG-1 finds it subject to totally destructive volcanic activity and saves ten natives, the Tollan, a far more technologically advanced society. Their leader Omoc isn't grateful, nor interested in such a primitive race as the earthlings or any of the ‘even more primitive’ planets which are prepared to host them. Only one Tollan, Narim, shows an active interest in life on earth, especially in captain Samantha Carter and the cat Schrodinger she gives him, explaining his planet was destroyed after the Tolan supplied an unlimited energy…
  • 17. Solitudes
    Following a Stargate technical defect, O'Neill and Carter are stranded next to a Stargate in a cave on an icy wasteland. O'Neill is severely wounded and both are freezing. Will the SGC find and rescue them in time?
  • 18. Tin Man
    Upon arrival on planet PX3,989 the team are rendered unconscious. When they wake, they return to Earth, but soon find out that they are Androids. The team must return to the planet to find out what happened to their real bodies.
  • 19. There But for the Grace of God
    While collecting artifacts on a distant planet, Daniel Jackson is knocked out after touching a mirror-like object. He awakens in the same room but is unable to locate the other members of SG-1. Assuming that they left without him, he dials up his return home but gets there to find that he is in a different reality. In this world, General Jack O'Neill and Catherine Langford are in charge of the Stargate program; Hammond is a Colonel reporting to O'Neill; and Sam Carter is a civilian scientist working on the project (and also engaged to O'Neill). More importantly, Earth…
  • 20. Politics
    The Stargate team must justify the project's continuation when a doubtful senator, Head of the Congressional Military Appropriations Committee, comes to review the project's performance.
  • 21. Within the Serpent's Grasp
    General Hammond has tried everything to get the senates decision to shut down his space program undone, but the president personally refuses to ‘commit political suicide’: the Stargate will be buried. Daniel's insistence the danger for earth as a whole outweighs everything convinces his military SG-1 colleagues to ignore the commander general's command and dial the address the goa'ald invasion started from in the parallel dimension he visited. They arrive not on a planet but a new, superior type of starship, already launched by hyper-drive. A ‘video’ proves it belongs…
  • 1. The Serpent's Lair
    As the Goa'uld attack fleet approach Earth, all four members of the SG-1 team are taken prisoner. They get help from an unexpected source when Bre'tac, Teal'c's mentor, reveals that he is on board. Apophis has delayed the attack until his son Klorel is revived, giving them some time to prepare. SG-1 has used all of the C4 on one of the two ships but must find a way to dispose of the second. Back at Stargate Command, Lt. Col. Bert Samuels arrives as a Pentagon liaison officer but also reveals a new weapon they have developed. General Hammond is dubious. They begin to …
  • 2. In the Line of Duty
    Samantha Carter becomes the hostess of a Goa'uld when she was trying to save the life of the previous host.
  • 3. Prisoners
    SG1 inadvertently help a desperate criminal and is charged and sentenced as accessories to his crime. They are banished to a desolate, brutal penal colony and strike a deal with a powerful female prisoner to help them escape. But is this prisoner hiding something from them?
  • 4. The Gamekeeper
    Exploring a strange and beautiful garden, SG1 comes across a dome containing a race that are connected to machines. The team are captured by the machines and rendered unconscious, but awake to find themselves reliving pivotal moments of their lives, over and over again. Then they discover it is virtual reality and a mysterious keeper appears to persuade them to try different outcomes for the moments. But can the team escape his clutches, when they don't know what is real and what is not?
  • 5. Need
    Whilst walking through a forest on a planet, Jackson saves the life of a beautiful princess who is about to kill herself. SG1 is taken prisoner, but Daniel is freed by the ruler when he finds out that he saved his daughter. The rest of SG1 is sent to work in the mines for the rest of their lives. Jackson falls in love with the princess, but also becomes intoxicated by frequent use of a Sarcophagus. Will he come to his senses before the rest of SG1 are worked to death?
  • 6. Thor's Chariot
    O'Neill and the team return to Cimmeria, the planet where they destroyed Thor's Hammer to help Teal'c escape. They find that the Goa'uld have invaded and many of the people are dead. Can they help to find Thor's weapons to fight off the invasion before they are all captured or killed?
  • 7. Message in a Bottle
    SG-1 discovers an ancient artifact and brings it back to the SGC. Ariving at the SGC, it becomes active, pins O'Neill to the gate room wall, and unleashes a virus into him.
  • 8. Family
    Teal'c's son Rya'c is kidnapped by Apophis and SG1 tries to rescue him. When Rya'c is recovered he denounces his father and helps to capture the team. They escape, but will they be able to return to Earth and cure Rya'c?
  • 9. Secrets
    Whilst O'Neill and Carter head to Washington to be decorated by the President and find a security leak, Jackson and Teal'c go to Abydos (after they unbury their stargate) to see Sha're's father. They arrive to tell him that they have been unsuccessful in finding Sha're, only to discover that she is already on Abydos. But they find that she is pregnant by Apophis and the baby holds the secrets of the Goa'uld.
  • 10. Bane
    Whilst off-world, the team is attacked by giant insects, one of which stings Teal'c on the back. The bug has actually implanted a virus that converts Teal'c into a living incubator for hundreds of more insects and Teal'c is being eaten alive. The only way to save him is to capture another venomous bug and create an antidote, but time is running out.
  • 11. The Tok'ra: Part 1
    When Teal'c makes Sam Carter realize how valuable the knowledge left by Tok'ra Jolinar in her brain and the chance for an alliance can be, they convince general Hammond to let SG-1 attempt a meeting. They arrive on a planet which is deserted on the surface, but are awaited by well-camouflaged, armed Tok'ra who bring them to tunnels which they create by means of a mysterious crystal, which can also undo them afterward. Both parties are quiet suspicious, the team feels like captives, and indeed the Tok'ra leader Yosuuf fears they cannot be released at least until the …
  • 12. The Tok'ra: Part 2
    The attempt to forge an alliance with the Tok'ra seems a miserable failure, as SG-1 is practically imprisoned as a security risk and considered virtually hostile because ‘blending’ by accepting to host a symbiont is a bridge too far for each of them. When SG-3 arrives and informs Sam about her cancer-terminal father General Jacob Carter's fast worsening condition, she realizes the symbiont's healing powers, confirmed to apply to cancer, make hosting an offer to good to refuse for him. Garshaw allows Sam and Jack to return and convince both generals to allow the plan, …
  • 13. Spirits
    SG-11 failed to report regularly while mining trinium, a vital mineral for earth's defense against the goa'uld. SG-1 finds them missing, all traces cease at the site of arrow-heads made from trinium. Then they are all sedated by such arrow and brought to the village of Tonané, whose earthly tribal ancestry Daniel identifies by its animal totems, however soon awake and released, even returned their guns and promised to get their friends back too from the wolf spirit T'akaya and the raven-shaped supreme spirit Xe'ls. The council of elders refuses to allow resuming the …
  • 14. Touchstone
    A climate control device is stolen from a planet and SG1 is accused of the theft. They have to find it and restore it before the planet freezes. Then weather on Earth starts to unexpectedly change and the team believe that the device has been stolen by rogue NID agents. Will they find it in time and how did the NID travel off world?
  • 15. The Fifth Race
    SG1 travels to a Stargate where O'Neill looks into a strange device that downloads information into his brain. Back on Earth, he starts to speak using a strange language. Carter and Teal'c try to find a solution and become trapped on a burning hot planet, when the Stargate fails to dial out. O'Neill solves the problem by designing a solution, but then he designs a device. But for what purpose?
  • 16. A Matter of Time
    SG10 are on a planet when one of the binary stars becomes a black hole. They try to escape by dialing Earth, but fail to get back. The SGC sends a probe and sees the black hole, but then they find they cannot disengage the wormhole and the gravitational effects are starting to effect Earth.
  • 17. Holiday
    The next planet visited by SG-1 holds an unusual surprise: the only person by its star-gate is an old, sick man, known to Teal'c as Machello, since decades a famous adversary of the goa'uld, who even developed his own technology to fight them, was captured and tortured but escaped. He joins them to earth, but Daniel, who touched his recording device, wakes up in the dying body of Machello, which is only discovered after the alien walked of, given a clean bill of health by Dr. Fraiser, in Daniel's body, determined to enjoy life as an earthling, teaming up with homeless…
  • 18. Serpent's Song
    Following on a Tok'ra tip, SG-1 goes to a planet where they find the hated Apophis, nearly dying and under attack by death-gliders. They get back with him, realizing he was tortured by a rival system-lord, with lasting harm. Apophis demands sanctuary, provided Dr. Fraiser can save his life, at least on account of the human host, but without a sarcophagus the prognosis for his symbiont is lousy; he offers all his Goa'uld knowledge in exchange for a new host, i.e. his life, revealing he was defeated by the terrible Sokar, once supreme system lord till an alliance lead …
  • 19. One False Step
    While testing new technology, a UAV malfunctions and crashes on a planet. SG-1 goes to determine the cause of the malfunction, but discovers that their presence may be causing serious injury to the planet's primitive inhabitants.
  • 20. Show and Tell
    When an incoming wormhole is established at the SGC, the iris is over-ridden and opened. A young boy appears and tells the SGC that they are in terrible danger from a group of terrorists. But these terrorists are invisible creatures and they are determined to wipe out all humans to prevent them being used as hosts to the Goa'uld.
  • 21. 1969
    A solar flare sends SG-1 back in time thirty years to 1969. Captured by military police at Cheyenne Mountain, they escape with the help of a young Hammond and then must find the Stargate so they can return to the present.
  • 22. Out of Mind
    When Colonel O'Neill wakes up, he is told by new staff everything in the star-base is different because he was just revived after 79 years of cryogenic hibernation, as sole survivor of a disastrous SG-1 mission on a goa'uld-ruled planet. He accepts to undergo a ‘high tech hypnosis’ to retrieve information of use in the present war against them which is going badly, involving earth's ten endangered colonies on other planets. However Major General Trofsky, the new base commander, and his female assistant tell Daniel and Sam, in different sections, that each of them is …
  • 1. Into the Fire (2)
    O'Neill, Carter and Jackson must escape Hathor's clutches, while Teal'c tries to raise a Jaffa army on Chulak. General Hammond must take desperate measures to rescue the team.
  • 2. Seth
    SG-1 must find a renegade Goa'uld who has been hiding on Earth for thousands of years.
  • 3. Fair Game
    The Asgard aid Earth in negotiating a nonagression treaty with the Goa'uld System Lords.
  • 4. Legacy
    When Daniel goes insane, SG-1 must deal with the legacy of Machello's anti-Goa'uld technology.
  • 5. Learning Curve
    SG-1 discovers a planet where children are used to acquire knowledge for the entire population, then discarded.
  • 6. Point of View
    SG-1 must free an alternate reality Earth from a Goa'uld invasion after duplicates of Samantha Carter and Charles Kawalsky come through the quantum mirror.
  • 7. Deadman Switch
    SG-1 is taken captive by an alien bounty hunter with uncertain loyalties.
  • 8. Demons
    SG-1 finds a medieval Christian society terrorized by Sokar and the Unas, and is accused of being possessed by demons.
  • 9. Rules of Engagement
    SG-1 discovers a military camp where young men are trained to impersonate SGC personnel to infiltrate Earth.
  • 10. Forever in a Day
    Jackson deals with the apparent death of his wife, Sha're, at the hands of Teal'c.
  • 11. Past and Present
    SG-1 encounters an entire planet suffering from amnesia. The planet's leader returns to Earth with SG-1 to find a cure, but SG-1 suspects she may not be who she appears to be.
  • 12. Jolinar's Memories (1)
    When Major Carter's father Jacob is kidnapped by Sokar, the SG-1 team must infiltrate a prison moon designed to look like hell to rescue him.
  • 13. The Devil You Know (2)
    SG-1 must escape a hellish prison moon, and one of their worst enemies.
  • 14. Foothold
    SG-1 returns from a mission and discovers that metamorphic aliens have taken over the complex.
  • 15. Pretense
    The Tollan put Skaara and Klorel on trial to determine who will control the host body.
  • 16. Urgo
    SG-1 receives alien brain implants that manifest themselves as a bizarre man, who tells them that they would not survive the procedure to remove him.
  • 17. A Hundred Days
    After a meteor strike buries the Stargate, O'Neill finds himself stranded on a planet with no hope of rescue.
  • 18. Shades of Grey
    O'Neill steals technology from the Tollan, and is forced to leave the Stargate program. Maybourne offers an intriguing proposal.
  • 19. New Ground
    The members of SG-1 are imprisoned on a planet and become pawns in a war of ideology.
  • 20. Maternal Instinct
    SG-1 discovers the mystical planet Kheb, and must find the Harcesis child of Apophis and Sha're before Apophis's army does.
  • 21. Crystal Skull
    An alien artifact causes Daniel to disappear, and the team looks for help from his institutionalized grandfather.
  • 22. Nemesis (1)
    SG-1 faces creatures of mass destruction that even the Asgard can't control, and must destroy Thor's infested vessel before the Replicator bugs reach Earth.
  • 1. Small Victories (2)
    O'Neill and Teal'c risk their lives to keep the Replicator bugs from gaining a foothold on Earth, while Carter helps the Asgard fend off a Replicator invasion.
  • 2. The Other Side
    A warring alien race offers to exchange their advanced technology for Earth's help in defeating their enemy.
  • 3. Upgrades
    A Tok'ra archaeologist arrives at the SGC with newly discovered technology, giving the SG-1 team superhuman powers.
  • 4. Crossroads
    Teal'c is reunited with his lost love – a woman who claims to have found a way to communicate with her symbiote and defeat the Goa'uld.
  • 5. Divide and Conquer
    When a member of the SGC tries to kill a Tok'ra, it is revealed that O'Neill and Carter may be victims of an untraceable form of Goa'uld mind control.
  • 6. Window of Opportunity
    O'Neill and Teal'c are caught in a time loop in the SGC, and must relive the same 10 hours over and over again.
  • 7. Watergate
    The Russians recover a Stargate from the bottom of the ocean, and turn to the SGC for help when their experiments go awry.
  • 8. The First Ones
    Dr. Jackson is taken captive by an Unas while on an archaeological dig. The SGC mounts a rescue operation, but discovers a danger of their own.
  • 9. Scorched Earth
    SG-1 is caught in a conflict between two civilizations trying to colonize the same planet.
  • 10. Beneath the Surface
    The members of SG-1 are used as forced labor in an underground alien facility after their memories are erased by the ruling elite.
  • 11. Point of No Return
    SG-1 investigates a conspiracy theorist who has detailed knowledge of the Stargate program.
  • 12. Tangent
    A test gone wrong leaves Jack and Teal'c marooned in space aboard a damaged prototype attack ship
  • 13. The Curse
    When his former mentor dies, Dr. Jackson returns to his roots – and discovers an ancient Egyptian artifact containing a Goa'uld parasite.
  • 14. The Serpent's Venom
    SG-1 must stop Apophis and Heru-ur from forming an alliance of their powerful forces, while Teal'c is captured and tortured by the Goa'uld.
  • 15. Chain Reaction
    SG-1 must adjust to a new commanding officer when General Hammond steps down – but O'Neill discovers foul play behind the general's resignation.
  • 16. 2010
    Ten years into the future, the former members of SG-1 must send a message into the past to prevent the extinction of the human race.
  • 17. Absolute Power
    Jackson's teammates notice a disturbing change in him when he is reunited with the Harcesis child and given the Goa'uld genetic memory.
  • 18. The Light
    SG-1 finds a deserted Goa'uld palace, where a beautiful device causes suicidal tendencies.
  • 19. Prodigy
    Carter must help keep a promising young cadet from throwing away a future at the SGC. O'Neill and Teal'c encounter a dangerous life form at an offworld research base.
  • 20. Entity
    The SGC is invaded by an alien life force that takes up residence in the base computer system – and in Major Carter.
  • 21. Double Jeopardy
    SG-1 must rescue an alien world from the Goa'uld – with help from an unexpected source. Teal'c seeks revenge on the System Lord Cronus for the murder of his father.
  • 22. Exodus (1)
    SG-1 helps to evacuate the Tok'ra to a new base – but matters are complicated when a spy reveals their location to Apophis. The team attempts a daring plan to take out the Goa'uld's powerful fleet.
  • 1. Enemies (2)
    SG-1 finds themselves stranded in a crippled ship in a distant galaxy – with Apophis threatening to destroy them. Teal'c is brainwashed and made loyal to Apophis once again.
  • 2. Threshold (3)
    His mind altered by Apophis, Teal'c must undergo a ritual that takes him to the edge of death itself, in order for him to rediscover who he is.
  • 3. Ascension
    An alien being is smitten with Carter and follows her back to Earth. It assumes a human form and pursues a relationship with her.
  • 4. The Fifth Man
    O'Neill and Lieutenant Tyler are ambushed by Goa'uld forces and trapped behind enemy lines – while the rest of their team discover they don't know who Tyler is.
  • 5. Red Sky
    SG-1 discovers that their recent trip through the Stargate may have inadvertently doomed an entire civilization.
  • 6. Rite of Passage
    Cassandra mysteriously falls ill, sending SG-1 back to her home planet – where they uncover a dark Goa'uld secret.
  • 7. Beast of Burden
    SG-1 discovers a civilization that uses Unas as slave labor, and attempt to liberate Daniel's friend, Chaka.
  • 8. The Tomb
    SG-1 teams with a Russian unit when one of their Stargate teams goes missing in a mysterious alien ziggurat.
  • 9. Between Two Fires
    The Tollan offer Earth advanced weapons technology, prompting a secret investigation on Tollana – one that leads to a startling discovery.
  • 10. 2001
    SG-1 encounters a potential new, technologically advanced ally in the war against the Goa'uld – though they do not know the Aschen's dark secret.
  • 11. Desperate Measures
    When Carter goes missing, O'Neill teams up with Col. Maybourne again to free her.
  • 12. Wormhole X-Treme!
    An alien ship approaches Earth, sending SG-1 to an old friend for some answers – where they discover that Martin Lloyd has created a TV show about the Stargate program.
  • 13. Proving Ground
    SG-1 trains a team of raw cadets, and Colonel O'Neill is forced to take them into a real-life battle situation when he learns of a possible alien incursion at the SGC.
  • 14. 48 Hours
    Disaster strikes the Stargate, trapping Teal'c in transit. SG-1 must turn to Russia – and to their enemies – for help.
  • 15. Summit (1)
    The Tok'ra war with the Goa'uld escalates, and the rebel faction sends Daniel Jackson to a secret meeting between the System Lords.
  • 16. Last Stand (2)
    Dr. Jackson's undercover mission to a Goa'uld summit is complicated by the arrival of a surprise guest. The rest of the team face a full-scale invasion of the Tok'ra homeworld.
  • 17. Fail Safe
    Earth finds itself threatened by something even larger than the Goa'uld when the team learns that an asteroid is on a collision course with the planet.
  • 18. The Warrior
    A charismatic Jaffa leader seeks to forge an alliance between Earth and his rebel followers, winning the allegiance of Teal'c and Bra'tac.
  • 19. Menace
    SG-1 encounters a young woman with the ability to control Replicators, and who may hold the key to the salvation of the Asgard.
  • 20. The Sentinel
    SG-1 must turn to a pair of convicted criminals to save a world from annihilation by the Goa'uld.
  • 21. Meridian
    Daniel Jackson is exposed to a lethal dose of radiation while visiting an alien civilization that is building a weapon of mass destruction.
  • 22. Revelations
    SG-1 must come to the rescue of their once-powerful allies when the Goa'uld attack a secret Asgard laboratory.
  • 1. Redemption (1)
    Tragedy reunites Teal'c with his son, who blames him for the death of his mother. O'Neill and Carter launch a risky plan with untested technology when Earth comes under attack by the Goa'uld.
  • 2. Redemption (2)
    Carter must find a way to save Earth from total destruction at the hands of the Goa'uld, who have turned the Stargate into a doomsday bomb. Rya'c joins his father on a mission to destroy the Goa'uld weapon.
  • 3. Descent
    SG-1 boards an abandoned Goa'uld mothership that has mysteriously arrived in Earth's orbit, and must escape the doomed vessel when it crashes into the ocean.
  • 4. Frozen
    SG-1 investigates the discovery of a woman frozen in the ice in Antarctica, who may be a link to the gate builders. A mysterious disease threatens to kill everyone at the research base.
  • 5. Nightwalkers
    Carter, Teal'c and Jonas investigate the death of a scientist with connections to the Goa'uld, and find a small town whose citizens harbor a dark secret.
  • 6. Abyss
    O'Neill is captured and tortured by the Goa'uld, and must rely on an old friend to survive.
  • 7. Shadow Play
    Jonas' people ask Earth for military aide in an impending war with their rival nations, but his former mentor offers another solution: a resistance movement ready for a coup.
  • 8. The Other Guys
    When SG-1 is captured by the Goa'uld, a pair of scientists mount a rescue operation … whether they're wanted or not.
  • 9. Allegiance
    Tensions rise between the Tok'ra and rebel Jaffa at the S.G.C.'s offworld base when they are attacked by an invisible enemy.
  • 10. Cure
    An alien world offers Earth a medicine with the power to cure any illness – but the hidden price may be too high to pay.
  • 11. Prometheus (1)
    A news reporter threatens to expose a top-secret military project, but when Carter and Jonas

    give her a tour of the X-303, they discover that she is a pawn in a much larger plot.
  • 12. Unnatural Selection (2)
    The team is called into battle unexpectedly when the Asgard homeworld is overrun by Replicators – which have evolved into a startling new form.
  • 13. Sight Unseen
    The team returns to Earth with a piece of technology that allows them to see alien creatures everywhere, and must attempt to contain the problem when it spreads beyond the base.
  • 14. Smoke & Mirrors
    Colonel O'Neill is charged with the murder of Senator Kinsey, and the rest of the team must uncover a conspiracy in order to clear his name.
  • 15. Paradise Lost
    Colonel O'Neill is trapped on an alien planet with Maybourne, and must fight to stay alive as his companion becomes increasingly paranoid.
  • 16. Metamorphosis
    SG-1 attempts to save a planet's inhabitants from Nirrti's genetic experimentation, but find themselves to be her next victims.
  • 17. Disclosure
    General Hammond and the Pentagon reveal the existence of the Stargate to other world governments, and must defend the fact that the program is operated by the United States military.
  • 18. Forsaken
    When the team finds a crashed ship on another planet, their efforts to help the crew effect repairs are hindered by a group of aliens.
  • 19. The Changeling
    A near-death trial causes Teal'c to imagine his life as very different from the one he knows, where he is a normal person living on Earth – until he can no longer distinguish reality.
  • 20. Memento
    Prometheus is forced to land on an alien world, where the local Stargate is the team's only chance of returning home – though the local population believe the gate to be a myth.
  • 21. Prophecy
    The team finds an impoverished world enslaved by a Goa'uld underlord, but their plans to free it may be compromised when Jonas experiences unexplained visions of the future.
  • 22. Full Circle
    SG-1 is called to defend the people of Abydos from the Goa'uld once again when they learn that Anubis, in search of a powerful device, is about to attack.
  • 1. Fallen (1)
    While searching for the Lost City of the Ancients on a distant planet, SG-1 is stunned to find Daniel Jackson alive and in human form but stripped of his memory. O'Neill convinces Daniel to return with them to the SGC, where he is reinstated for a daring mission to destroy Anubis' powerful new super-weapon!
  • 2. Homecoming (2)
    The team returns to Jonas' homeworld when they learn that the Goa'uld are after its naquadria. When Jonas is captured by Anubis, Daniel is his only hope.
  • 3. Fragile Balance
    A teenage boy shows up at the S.G.C. claiming to be Jack O'Neill, sending the team on a mission to uncover his true identity.
  • 4. Orpheus
    After an injury, Teal'c must put aside his self-doubt when SG-1 launches a mission to rescue his son and his mentor from a Jaffa death camp.
  • 5. Revisions
    The team gates to a climate-controlled environment amidst a toxic wasteland, whose people are all linked to a central computer.
  • 6. Lifeboat
    When SG-1 finds a crashed alien space ship, Daniel's mind is taken over by its disembodied passengers.
  • 7. Enemy Mine
    When Earth's attempts to exploit a newly-discovered naquadah mine are thwarted by a tribe of indigenous Unas, SG-1 must turn to an old friend for help.
  • 8. Space Race
    Major Carter joins an alien pilot for a space race, where the winner is awarded a lucrative contract with the planet's most powerful corporation. But the rest of the team discovers that there is more at stake than the finish line.
  • 9. Avenger 2.0
    An S.G.C. scientist creates a computer virus to be used to disable enemy Stargates – but succeeds in shutting down the entire gate network.
  • 10. Birthright
    The team finds a fugitive colony of Jaffa women, who must prey on other Jaffa to acquire symbiotes.
  • 11. Evolution (1)
    The team investigates an unstoppable new enemy soldier engineered by Anubis. Dr. Jackson leads a team in search of an alien device in Central America, but gets more than he bargained for.
  • 12. Evolution (2)
    O'Neill seeks help from a former comrade to rescue Daniel and Dr. Lee, who have been kidnapped in Central America. Carter, Teal'c and Jacob infiltrate Anubis' super-soldier facility.
  • 13. Grace
    Carter is injured when the Prometheus is attacked by an unknown ship, and awakens to find herself stranded alone in deep space.
  • 14. Fallout
    When the Kelownans discover that a massive underground vein of naquadah is being converted into naquadria, Jonas Quinn seeks help from Earth in avoiding the total destruction of his planet.
  • 15. Chimera
    Daniel is plagued by dreams of his former girlfriend, who has been taken as a Goa'uld host. Samantha Carter begins a romantic relationship with a detective, from whom she must hide her life at Stargate Command.
  • 16. Death Knell
    Earth's secret offworld base is attacked by Anubis' forces, and Major Carter finds herself being hunted by the enemy. General Hammond and Jacob Carter make an unnerving discovery about the Earth-Tok'ra alliance.
  • 17. Heroes (1)
    A film crew arrives to document the work of the S.G.C. for eventual disclosure to the public, but finds that the base's personnel are less than eager to participate.
  • 18. Heroes (2)
    SG-1 is called into action while a film crew is documenting the Stargate program, but the

    S.G.C. comes under investigation after the mission goes terribly wrong.
  • 19. Resurrection
    SG-1 investigates a secret N.I.D. laboratory, where a ruthless scientist has used cloning technology to create a Goa'uld-human hybrid.
  • 20. Inauguration
    The newly-elected president is debriefed about the Stargate program, and Vice President Kinsey makes a new play for control of the program.
  • 21. Lost City (1)
    O'Neill goes to great lengths to keep the Ancients' knowledge from falling into Goa'uld hands when the team discovers a second repository. The President replaces General Hammond with a civilian diplomat.
  • 1. New Order (1)
    Carter and Teal'c go in search of the Asgard to try and save Colonel O'Neill, but discover that the Asgard's enemy has returned with a vengeance. The System Lords seek an alliance with Earth against a common enemy.
  • 2. New Order (2)
    While the Goa'uld threaten to attack Earth, SG-1 and the Asgard make a last, desperate stand

    against the Replicators, which have captured Major Carter and invaded the last outpost of

    the Asgard civilization.
  • 3. Lockdown
    The S.G.C. is put under quarantine after a mysterious infection leaves a Russian officer in the infirmary – but the disease may not be a disease at all.
  • 4. Zero Hour
    General O'Neill tries to settle into his new job, but faces never-ending crises - including the capture of SG-1 by the Goa'uld.
  • 5. Icon
    Daniel is stranded on another planet after the team's arrival on an alien world sparks a

    violent civil war.
  • 6. Avatar
    Teal'c is trapped in a virtual reality simulation, in which he must defend the base from a Goa'uld super-soldier incursion.
  • 7. Affinity
    Teal'c becomes the chief suspect in a murder investigation after he moves into an apartment off-base. Carter considers her future with Pete.
  • 8. Covenant
    A businessman threatens to expose the secrets of alien life to the world, forcing Stargate Command to bring him into the loop.
  • 9. Sacrifices
    The impending wedding of his son is the least of Teal'c's worries when the Hak'tyl plan an uprising against the Goa'uld Moloc, driving a wedge between Teal'c and Ishta.
  • 10. Endgame
    The Stargate is stolen, leading SG-1 to discover that the Trust has taken control of an advanced ship in orbit. Teal'c investigates a series of wide-spread Jaffa deaths.
  • 11. Gemini
    A duplicate of Colonel Carter seeks help from Stargate Command in defeating the Replicator Fifth, who she claims has found a way to counter the Asgard's new weapon.
  • 12. Prometheus Unbound
    After the Prometheus responds to a distress call from a Goa'uld ship, Daniel Jackson finds himself a captive when Earth's ship is stolen.
  • 13. It's Good to Be King
    SG-1 comes to the aid of a world about to be invaded by the Goa'uld, only to discover that the local king is Earth's Harry Maybourne.
  • 14. Full Alert
    Relations between the U.S. and Russia are strained when Russian military leaders claim that the U.S. government has been compromised by the Goa'uld.
  • 15. Citizen Joe
    Jack is confronted in his home by an irate barber…who claims to know everything about the Stargate project and SG-1.
  • 16. Reckoning (1)
    The Replicators begin a systematic attack of the Goa'uld, forcing Baal to come to Earth for help. The Jaffa Resistance risk their entire movement in an attempt to retake a holy city in Baal's domain.
  • 17. Reckoning (2)
    The fate of the galaxy hangs in the balance as Sam and Jacob search for the only weapon capable of stopping the Replicator onslaught. O'Neill leads a defense of the S.G.C., while Daniel squares off against Replicator Carter.
  • 18. Threads
    While Daniel finds himself in a mysterious diner suspended between death and ascension, Jacob's fate takes an unexpected turn, Jack and Sam consider their romantic lives, and Anubis unleashes his plan for galactic destruction.
  • 19. Moebius (1)
    SG-1 travels back in time in a daring plan to steal a piece of Ancient technology from Ra, the powerful Goa'uld who ruled in ancient Egypt.
  • 20. Moebius (2)
    With the timeline changed by SG-1's actions in the distant past, an alternate version of SG-1 must use the newly-discovered time ship to set things right.
  • 1. Avalon (1)
    An Air Force pilot attempts to reassemble SG-1 after they have gone their separate ways. An old “friend” arrives on Earth asking for Daniel's help in finding an ancient treasure – and she won't take no for an answer.
  • 2. Avalon (2)
    An Ancient communications device renders Daniel and Vala unconscious, sending their minds to another galaxy – where they inhabit the bodies of two people persecuted by the followers of an evil religion.
  • 3. Origin (3)
    Daniel comes face to face with the Ori, a fiery race of beings who demand the worship of mortals. Elsewhere, Stargate Command encounters the first Ori missionary in our galaxy.
  • 4. The Ties That Bind
    Jackson and Mitchell must join Vala on an interplanetary scavenger hunt when they learn that they are still bound together by an alien energy field.
  • 5. The Powers That Be
    SG-1 visits a world whose people once worshipped Vala as a god – and demand that she stand trial when she confesses to manipulating them.
  • 6. Beachhead
    Samantha Carter returns to Stargate Command when the Ori seize control of a planet, using an expanding force field to gain a foothold in our galaxy.
  • 7. Ex Deus Machina
    SG-1 investigates when evidence suggests that there are still Goa'uld hiding on Earth – including a former System Lord. Tensions between Earth and the Free Jaffa continue to mount.
  • 8. Babylon
    Colonel Mitchell is injured in a skirmish with a warrior from a mythic tribe of rebel Jaffa, and is trained in their fighting techniques only so that he may engage in a ritual battle to the death.
  • 9. Prototype
    SG-1 finds a genetically advanced Goa'uld-human hybrid created by Anubis, and returns him to Earth for study. But even keeping him alive may not be worth the risk.
  • 10. The Fourth Horseman (1)
    Earth is infected with a deadly Ori plague, prompting an ally from SG-1's past to come to their aide. Gerak proposes that the Free Jaffa follow the Ori religion.
  • 11. The Fourth Horseman (2)
    As the Ori plague spreads rapidly, SG-1 hopes that the Prior who caused the disease may hold the key to its cure. Gerak tries to rally the Jaffa to the Ori's cause, prompting Teal'c and Bra'tac to initiate a resistance.
  • 12. Collateral Damage
    When SG-1 travels to an Asgard Protected Planet, Colonel Mitchell is accused of a murder he did not commit.
  • 13. Ripple Effect
    Multiple SG-1s show up at Stargate Command, leading the “real” team to conclude that they have each been inadvertantly displaced from different parallel realities.
  • 14. Stronghold
    Baal kidnaps Teal'c as part of a plot to brainwash those Jaffa advocating a move toward democracy. Cameron Mitchell learns that an old friend is about to die.
  • 15. Ethon
    Daniel is imprisoned on a world under the influence of the Ori, and the Prometheus is caught in a firefight when SG-1 tries to rescue him.
  • 16. Off the Grid
    SG-1 is captured after a deal with the Lucian Alliance goes bad … and the planet's Stargate goes missing. Meanwhile, a former System Lord attempts to rebuild his empire.
  • 17. The Scourge
    A tour of an off-world research base for a group of foreign diplomats turns dangerous when an insidious insect species gets loose.
  • 18. Arthur's Mantle
    Mitchell and Carter are shifted to another dimension, making them invisible to everyone at the S.G.C. Meanwhile, Teal'c and SG-9 discover that the Sodan have been brutally attacked.
  • 19. Crusade
    Vala Mal Doran makes contact with Stargate Command from the Ori home galaxy, and tells the story of her life undercover in a village of followers building the Ori's invasion fleet.
  • 20. Camelot
    SG-1 discovers the village of Camelot on an alien world, and must face Merlin's security system when they go in search of an Ancient weapon. Elsewhere, Earth and its allies assemble a fleet when a working Ori Supergate is discovered.
  • 1. Flesh and Blood
    As the Ori invade the Jaffa planet Chulak, Vala and Daniel must deal with their leader: Vala's young daughter, rapidly aged by the Ori to serve their purposes.
  • 2. Morpheus
    SG-1 investigates a problem off-world and soon finds that they have become victims themselves: they cannot stay awake. Meanwhile, Vala Mal Doran undergoes an evaluation on Earth, hoping to join SG-1.
  • 3. The Pegasus Project
    Daniel and Vala travel to Atlantis in search of Merlin's anti-Ori weapon, while Sam, and Mitchell join forces with Dr. McKay to lock out the Ori supergate.
  • 4. Insiders
    When Baal comes to Earth seeking help, Stargate Command must capture his clones and determine which one is the genuine article.
  • 5. Uninvited
    Teal'c discovers a world where people are being savagely attacked by an elusive creature, leading SG-1 to a stunning discovery about its potential origin.
  • 6. 200
    Martin Lloyd seeks out SG-1 for assistance when his failed TV show based on the real Stargate program becomes a feature film.
  • 7. Counterstrike
    The Jaffa take the fight to the Ori, using a genocidal weapon on their new worshipers and landing SG-1 in the middle of a war they can't control.
  • 8. Memento Mori
    Striken with amnesia and on the run, Vala takes a job as a waitress as she tries to piece together who she is and what happened to her.
  • 9. Company of Thieves
    Cameron Mitchell must go undercover inside the deadly Lucian Alliance to prevent his teammates from becoming casualties of an Alliance civil war.
  • 10. The Quest (1)
    SG-1 races against Baal in the hunt to find the Sangraal, Merlin's anti-Ori weapon, and comes up against a series of ancient trials.
  • 11. The Quest (2)
    When the team finds Merlin himself, they must help him complete the Sangraal weapon before Adria and her Ori forces can track them down.
  • 12. Line In The Sand
    SG-1 tries to defend a planet from the Ori by hiding its people in another dimension. Vala attempts to convince her husband Tomin of the Ori's true motives.
  • 13. The Road Not Taken
    An experiment gone wrong pulls Samantha Carter into a parallel reality, where she must save Earth from an Ori assault before she will be allowed to return home.
  • 14. The Shroud
    When SG-1 discovers that Daniel Jackson has been turned into a Prior of the Ori, they must determine whether or not his plan to destroy the Ori is genuine.
  • 15. Bounty
    When the Lucian Alliance puts a bounty on SG-1's heads, Cameron Mitchell finds himself a target while attending his high school reunion.
  • 16. Bad Guys
    SG-1 realizes they have stepped through the gate into another planet's museum – but are mistaken for a band of zealous rebels who have taken hostages.
  • 17. Talion
    When a terrorist attack decimates a Jaffa summit Teal'c strikes out on a quest for revenge, believing that the perpetrator is one of his own pupils.
  • 18. Family Ties
    Earth provides sanctuary for Vala's estranged, con artist father after he provides intel about a Jaffa plot to attack the planet.
  • 19. Dominion
    SG-1 hatches an elaborate plan to try and capture Adria, using Vala as bait.
  • 20. Unending
    Trapped on board the Odyssey, the members of SG-1 must live out the rest of their lives together when Carter activates a time dilation field to save the ship from destruction.

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Stargate SG-1
  • Rating "Stargate SG-1": 8.40
  • Genres: Sci-Fi, Action, Adventure
  • Year of issue: 1997
  • Countries: Canada, United States
  • Duration: 44 minutes
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