The Walking Dead

The Walking Dead
  • Bewertung: 8,50
  • Jahr der Ersterscheinung: 2010
  • Genres: Thriller, Drama, Horror
  • Länder: United States
  • Dauer: 46 Minuten
  • Komplexität: 10

Sheriff Rick Grimes kommt wieder zu Bewusstsein, nachdem er eine ernsthafte Verletzung erlitten hatte. Er findet heraus, dass die Stadt voller merkwürdiger, gefährlicher Kreaturen ist. Trotz seiner Verletzung macht er sich daran, seine Familie und andere Überlebende zu finden. Er wird schon bald zu ihrem Anführer und hilft ihnen, in der post-apokalyptischen Welt zu überleben.

  • 1. Days Gone Bye
    Sheriff Deputy, Rick Grimes, wakes up in the hospital, after being shot, to find his town overrun by flesh-eating zombies. After making friends with survivor Morgan Jones and his son Duane, Rick sets out to find his wife and son.
  • 2. Guts
    Rick finds himself trapped, with other survivors, inside a department store, surrounded by zombies.
  • 3. Tell It to the Frogs
    Rick is reunited with Lori and Carl, but soon decides - along with some of the other survivors - to return to the rooftop and rescue Merle. Back at camp, tensions run high between the other survivors.
  • 4. Vatos
    While searching for Merle, Rick and the others come across another group of - seemingly hostile - survivors. Meanwhile, back at camp, Jim is deeply disturbed by a dream he cannot fully remember, a dream which may turn out to be prophetic.
  • 5. Wildfire
    Rick tries to make contact with Morgan to tell him his location. Back at camp, after the fight with the zombies, Jim has been bitten and is slowly beginning to change; Andrea mourns over Amy's death; and Shane blames it all on Rick for leaving. Now that camp isn't safe anymore, Rick decides that it's time for them all to move out. He plans to take them to the C.D.C., a military base, to find a cure for Jim and, hopefully, more survivors.
  • 6. TS-19
    At the C.D.C., Rick and the others find Dr. Edwin Jenner, a scientist who is on the verge of suicide. But just when they think they're safe, Jenner tells them that the building is on a countdown to self-destruct.
  • 1. What Lies Ahead
    The group heads for Fort Benning. But along the way, they run into a herd of zombies and Sophia runs off in fear. Now Rick and the others try to track her down.
  • 2. Bloodletting
    After Carl gets shot, Rick and Shane find Dr. Hershel Greene and his family in a nearby house. But Carl has lost too much blood and Hershel doesn't have everything he needs. Could Carl die before the right equipment is found?
  • 3. Save the Last One
    Shane and Otis try to dodge the zombies as they head back to the house. Meanwhile, Carl is getting worse and time is running out.
  • 4. Cherokee Rose
    With Carl recovering, the group, once again, puts their focus on finding Sophia.
  • 5. Chupacabra
    While searching for Sophia, Daryl becomes injured and stranded in the middle of the woods. Now he's beginning to see Merle everywhere. Meanwhile Lori has just found out that she's pregnant and she doesn't know how to tell Rick.
  • 6. Secrets
    Now that Glen knows there are walkers in the barn, Maggie Greene begs him not to tell anyone. Herschel believes that those walkers, which include loved ones, are just sick and may someday be cured. Herschel's isn't the only secret Glen is asked to keep as Lori asks him to go into town and get something for her from the pharmacy. Shane and Andrea head of to a nearby suburb in search of Sophia and their encounter with walkers leads to a new phase in their relationship. Lori finally breaks down and tells Rick that she is pregnant.
  • 7. Pretty Much Dead Already
    Glenn tells the others about the zombies in the barn. Now, they are debating whether they should stay or not.
  • 8. Nebraska
    The gang bury Sophia's body and burn the rest. Hershel disappears just as Beth falls into shock. Rick and Glenn head out to find him.
  • 9. Triggerfinger
    Rick, Glenn, and Hershel come under enemy fire in a nearby town. Shane is starting to turn more savage. Lori fears for her family.
  • 10. 18 Miles Out
    Rick and Shane try to decide what to do with their new captive, Randall. Meanwhile, Lori and Maggie try to stop Beth from committing suicide.
  • 11. Judge, Jury, Executioner
    Daryl interrogates Randall about his group and he learns that they are formed by thirty dangerous men capable to rape two teenage daughters in front of their father. Rick and Shane decide to kill Randall, who is considered a threat to the survivors, but Dale opposes to their decision and Rick summons the group that is supportive to the execution to vote. Dale tries to convince each survivor that they must not lose their humanity. Carl is affected by the situation and has strange actions: first he sneaks to talk to Randall; then he disrespects Carol with an offensive …
  • 12. Better Angels
    The group of survivors is organizing the preparation for the winter following the instructions of Rick. Carl is uncomfortable, feeling responsible for the death of Dale and he talks to Shane about what had happened in the swamp. He asks Shane to give the weapon back to Daryl and Shane talks to Rick about the problem. While Rick and Carl are having a conversation, Shane works hard and Lori tells to him that she is not sure whether the baby is his or Rick's. Shane releases Randall and walks with him on the field. Out of the blue, he breaks Randall's neck, hides his body…
  • 13. Beside the Dying Fire
    Rick and Carl return to the farm but quickly realize that that they are being followed by by a large group of walkers. Mayhem ensues as the humans try to save the farm but they are eventually forced to flee realizing that the it is lost. Several of them do not survive the onslaught and others are separated into small groups. Some are reunited but fed up with the constant bickering and complaints about his leadership, Rick lets it be known that people will now do as they are told. Andrea meanwhile, on her own and separated from the others, is rescued by a hooded …
  • 1. Seed
    The survivors have spent a difficult winter moving from place to place trying to stay clear of the walkers and constantly looking for food. Lori is now at the advanced stage of her pregnancy but it's obvious that she and Rick aren't getting along. When they notice a prison in the distance, Rick convinces them it may be just what they're looking for with the possibility of food and medicine being available. They have to fight their way in, eliminating a large number of walkers but they soon settle into a secure prison block. Several of them set off to explore the …
  • 2. Sick
    Having found some of the prison inmates alive, Rick proposes that they clear out another cell block for them. The prisoners were locked in the cafeteria area by a prison guard when a riot erupted 10 months before and have been there ever since. They have no idea what has been going on in the outside world. Rick's first priority is to protect everyone in his group so when push comes to shove, he's prepared to do whatever is necessary. Hershel is still unconscious following the amputation and they are keeping a close watch on him in the event he should turn into a …
  • 3. Walk with Me
    Andrea and Michonne see a helicopter crash and they head to the spot to seek out survivors to help them. However a group of armed men arrives together and they hide in the wood. The men take the pilot from the helicopter and the women are surprised by Merle. The group takes Andrea and Michonne to their community in Woodbury where the women are welcomed with food, medicine, hot shower and clothes. They are introduced to the Governor, a man that rules Woodbury, protecting and giving quality of life to the people in the community. Andrea believes that Woodbury is the …
  • 4. Killer Within
    Michone is intent on leaving Woodbury convinced that there is something out of place there. Andrea isn't so sure she wants to leave and on a map shows Merle the location of the farm where she last saw his brother Daryl. Back at the prison, Herschel is hobbling around with the help of crutches. Suddenly, Rick and the others are having to deal with a major attack by walkers. Someone has set off the prison siren and the group is broken up into twos and threes. Lori goes into labor leaving it to Maggie and Carl to help her deliver the baby. T-Dog and Carol have to face an…
  • 5. Say the Word
    At the prison, Rick is nearly catatonic in his grief and heads off on his own inside the prison. Daryl and Maggie go off to find formula for the newborn. In Woodbury, the residents celebrate their survival with a town picnic. A suspicious Michonne takes the opportunity to look around and finds some walkers locked away. She kills them only to find she has interfered with a research project. Unable to convince Andrea that they are really prisoners, Michonne leaves on her own. Andrea is not too keen on the evening festivities. One of the Governor's secrets is revealed.
  • 6. Hounded
    At the prison, Rick is surprised by the ringing telephone after his rampage against the walkers. The callers won't identify themselves or say where they are other than they are in a very safe place. While Rick comes to terms with his own demons, Daryl, Carl and Oscar go to clear out other areas of the prison. Just when he thinks he's done, Daryl makes an amazing discovery. In Woodbury, the Governor sends Merle and three others to track down and kill Michone. They don't have much luck but Merle comes across Glen and Maggie who were out looking for baby formula. …
  • 7. When the Dead Come Knocking
    At the prison, everyone is surprised by the arrival of Michone but they have no intention of letting her stay and join the group. She tells them about Glen and Maggie being taken to Woodbury and offers to lead them there. She makes no mention of Andrea or Daryl's brother. In Woodbury, Merle interrogates Glenn rather forcefully but he refuses to tell him where the others can be found. The Governor decides to interrogate Maggie himself and has more success. Meanwhile the Governor has asked Andrea to help Milton with an experiment.
  • 8. Made to Suffer
    Rick, Daryl, Oscar and Michonne enter Woodbury in search of Glenn and Maggie. When shooting erupts, they are soon reunited but they will have to fight their way out. One will not make it. The Governor needs a scapegoat and he is quick to point the finger at one of his own. Michonne goes off on her own, intent on killing the Governor. She waits for him in his quarters but isn't quite prepared for what she finds there. Back at the prison meanwhile, a new group arrives in need help.
  • 9. The Suicide King
    After the invasion of Woodbury by Rick's group, Daryl and Merle are captured by The Governor. Rick decides the fate of Tyreese's group.
  • 10. Home
    Rick is totally disturbed and seeing Lori everywhere. Meanwhile the Machiavellian Governor asks Andrea to lead his people because he needs time. Daryl and Merle are looking for food and see a Latin family with baby under attack of walkers. Daryl helps them and when Merle is ready to pillage them, Daryl points his weapon to his brother and protects the family. Meanwhile Glenn questions the leadership of Rick to Hershel and wants to attack Woodbury, but Hershel convinces him that it will not be good and he leaves the prison to seek where the breach where the walkers are…
  • 11. I Ain't a Judas
    Andrea sees the Governor preparing the dwellers of Woodbury to attack the prison and she decides to sneak out to visit Rick and the survivors to convince them to make an agreement with the Governor. She asks Milton to help her and the minion discloses her plan to the Governor that orders him to help her. Milton helps Andrea to capture a walker and they stumble with Tyreese group that Rick had expelled from the prison. Milton brings them to Woodbury and they offer to help the Governor in the war against Rick. Meanwhile, in the prison, Rick and his group are protecting …
  • 12. Clear
    Rick, Carl, and Michonne head back to Rick's hometown to find more guns to fortify themselves against The Governor. Rick runs into a familiar friend. Michonne and Carl head out to find something important.
  • 13. Arrow on the Doorpost
    Andrea arranges for Rick and the Governor to meet at a neutral site. They no sooner arrive than the Governor makes it clear he's not there to negotiate but to tell Rick he and his people have to clear out. When Andrea interjects, the Governor tells her to leave. He decides to offer Rick a deal: give him Michonne and he will leave Rick and his group alone. While the two are talking, those that accompanied them wait patiently outside and find that they have more in common than they might have thought. Back at the prison, Merle tries to convince those still there that …
  • 14. Prey
    In Woodbury, the Governor is preparing to go to war. He tells his senior men that anyone who comes to the meeting in two days time from Rick's camp is to be killed. Everyone except Michonne and he's prepared a special room just for her. He doesn't tell Andrea the truth but Milton, disgusted by the Governor's plan to slaughter Rick's group, tells her the truth and she sets off to the prison to warn her friends. When he hears what's happened, the Governor sets off after her. Meanwhile Tyreese begins to wonder what they've got themselves into when he sees the pit full of…
  • 15. This Sorrowful Life
    Rick decides the fate of Michonne. One of the group betrays Rick. The Governor and his group head to the meeting area.
  • 16. Welcome to the Tombs
    Rick and the group have to seriously consider if the prison is worth defending as the Governor's impending attack looms over their heads.
  • 1. 30 Days Without an Accident
    The community in the prison has grown significantly and they are slowly becoming self sufficient. They are growing vegetables and raising pigs and soon will no longer need to go on food runs. For now, that's still a requirement and Glenn, Tyreese, Daryl, Michonne and several others go to a nearby army base to see what they can find. All goes well until a minor accident results in walkers dropping in on them. Back at the prison, Rick goes to check their trap line and comes across a woman who says she and her husband haven't eaten for four days and would like to join …
  • 2. Infected
    After Patrick falls sick and dies, he begins attacking others inside the prison, showing just how vulnerable they all are. Before they know it, the cell block is infested with walkers. The residents have been exposed to a severe strain of the flu and as they die, they turn into walkers. They begin by isolating those with flu symptoms. Carol continues in her quest to teach the children they have to be strong. Someone is feeding live rats to the walkers and they nearly push in the outer fence. Two people are found burned to death.
  • 3. Isolation
    While Daryl, Michonne, Tyreese and Bob leave the prison in search for medical supplies, Rick and the others deal with the losses of Karen and David as more people start to become ill.
  • 4. Indifference
    Daryl, Tyreese, Michonne and Bob continue to the Veterinary Medical Center on foot in search for medicine. Rick and Carol go on a run to a nearby town where they find two uninfected stragglers.
  • 5. Internment
    Hershel struggles to care for the sick as the situation in the cell block escalates. Meanwhile, Rick and Carl defend the prison as the fences give way.
  • 6. Live Bait
    The Governor bonds with a small family following the downfall of Woodbury.
  • 7. Dead Weight
    The Governor is haunted by his past as he adjusts to new surroundings.
  • 8. Too Far Gone
    The Gov tries to take the prison, will this be his third time lucky?
  • 9. After
    With the prison overrun, Rick and Carl find themselves on the road looking for shelter. Meanwhile, Michonne is haunted by memories from the past.
  • 10. Inmates
    The survivors of the prison assault must decide to survive on their own or try reuniting with each other.
  • 11. Claimed
    The arrival of three new survivors stirs up conflict between the scattered groups.
  • 12. Still
    Daryl and Beth struggle with overwhelming odds in the search for safety.
  • 13. Alone
    Maggie, Sasha and Bob struggle with the shortage of supplies. Daryl and Beth find apparent safety in a seemingly abandoned church.
  • 14. The Grove
    Carol, Tyreese, Lizzie, Mika and baby Judith come across an abandoned house. They move in and Tyreese begins to think that perhaps they don't have to make their way to Terminus but can just settle there. Carol comes around to thinking the same. She's worried about Lizzie however who doesn't seem to realize that zombies aren't just a different kind of people nor how dangerous they are. Lizzie seems to come around after an attack by the walkers but events force Carol to take drastic action.
  • 15. Us
    Glenn and Tara are set on the way to Terminus, but Abraham and his companions are reluctant. Meanwhile, conflict starts to rise between Daryl and one of the marauders, Len.
  • 16. A
    Rick and the others begin to reunite at Terminus, soon realizing that the marauders are closing in, and that the so-called sanctuary is not exactly what it seems to be.
  • 1. No Sanctuary
    After learning that Terminus was nothing but a trap, Rick and the group must do whatever it takes to escape.
  • 2. Strangers
    Following the escape from Terminus, the group takes shelter in a church owned by a mysterious priest. But soon they realize that something other than the dead lurks in the shadows, as Daryl and Carol find a lead to the whereabouts of Beth.
  • 3. Four Walls and a Roof
    As Bob fights for his life, Rick and the group take a stand to defend the church against Gareth and his gang of cannibals.
  • 4. Slabtown
    Beth finds herself in a hospital in the middle of Atlanta after being kidnapped by a car with a white cross.
  • 5. Self Help
    Abraham and the group run into problems on their way to Washington, D.C.
  • 6. Consumed
    Daryl and Carol chase the white-crossed car to a desolated Atlanta with hopes of finding Beth and her kidnappers.
  • 7. Crossed
    While Carl, Michonne and Gabriel hold down the church, Rick takes a rescue mission to Atlanta, and Abraham's group deal with the fallout from Eugene's revelation.
  • 8. Coda
    Rick and the group go face-to-face against Dawn and her officers in an attempt to save both Beth and Carol without any more bloodshed.
  • 9. What Happened and What's Going On
    After all the recent trials that the group has faced, a slight detour might be the solution they've been looking for.
  • 10. Them
    Grieving from Beth's and Tyreese's death in different ways, the group faces the harsh road to Washington D.C. Meanwhile, a storm approaches.
  • 11. The Distance
    After withstanding a spectacular storm, Rick and the others meet what appears to be a friendly person, but find themselves mistrustful.
  • 12. Remember
    After Rick and his group arrive at Alexandria, they must adapt to a strange new lifestyle while Rick remains mistrustful.
  • 13. Forget
    As Rick and the others continue to acclimate to their new surroundings, they consider a return to normalcy.
  • 14. Spend
    While trying to secure a new home, Rick and his group face challenges, and question the utopia they find themselves in.
  • 15. Try
    When life within the walls begins to mimic life outside, the group realizes that sheltered life may not be possible.
  • 16. Conquer
    As the people of Alexandria decide what to do Rick, the truth about the W's is revealed. Meanwhile, Morgan gets closer to the safe-zone.
  • 1. First Time Again
    Rick and the others have a difficult time assimilating into Alexandria; a new threat arises that could bring the group closer together or drive them further apart.
  • 2. JSS
    As Rick and the others carry out their mission at the quarry, Carol, Carl, Maggie and the remaining Alexandrians must defend the safe-zone against an attack from The Wolves, a savage gang of scavengers.
  • 3. Thank You
    Rick and his group get caught up in a dangerous little town on the road back to Alexandria. Meanwhile, Daryl, Sasha and Abraham continue to lead away the remaining walkers away from the safe-zone.
  • 4. Here's Not Here
    Morgan must face his demons on his journey from King County to Alexandria, as the identity of his mysterious friend is revealed.
  • 5. Now
    As Alexandria recovers from the Wolves' attack, Maggie and Aaron set out in the search for Glenn. Meanwhile, the intimacy between Rick and Jessie grows, as the herd approaches.
  • 6. Always Accountable
    After being attacked by a new group and separated, Sasha and Abraham must search for an injured Daryl who may be in trouble.
  • 7. Heads Up
    Alexandria is finally able to begin pulling itself back together; peace is embraced between the two groups.
  • 8. Start to Finish
    With no way out, Rick and the people of Alexandria must defend the community against the invading herd.
  • 9. No Way Out
    Rick is realizing his plan to escape is a disaster. Glenn runs into trouble while attempting to save Maggie. The Wolves leader has special plans for Denise.
  • 10. The Next World
    During a supply run, Rick and Daryl cross paths with a new survivor that reveals a whole new world outside of Alexandria. Meanwhile, Carl recovers from his injury, as Spencer finds closure.
  • 11. Knots Untie
    Jesus takes Rick and the group to the Hilltop Colony, a peaceful community overshadowed by the power of Negan and The Saviors.
  • 12. Not Tomorrow Yet
    As Carol faces her demons, Alexandria and the Hilltop join forces in the upcoming battle against The Saviors.
  • 13. The Same Boat
    In the aftermath of a minor success, members of the group are taken and held hostage.
  • 14. Twice as Far
    Two separate groups leave Alexandria for supplies, and while both worry over the future of the community, they will face immediate danger.
  • 15. East
    Daryl hunts down Dwight. Meanwhile, Rick and Morgan set out in the search for Carol, as she finds herself face-to-face with the Saviors.
  • 16. Last Day on Earth
    To save one of their own, Rick's group must venture outside the walls. Their experience there will change their lives forever.
  • 1. Mercy
    Rick and his group, along with the Kingdom and Hilltop, have banded together to bring the fight to Negan and the Saviors.
  • 2. The Damned
    The plan involving Alexandrians, Kingdommers and Hilltoppers unfolds. As Rick continues to fight, he encounters a familiar face.
  • 3. Monsters
    Conflict with the Saviors leads to unintended consequences for the Hilltop, the Kingdom, and Alexandria; morality proves tricky in wartime.
  • 4. Some Guy
    A new weapon in the Savior arsenal proves to be a giant hurdle as fighting continues between Rick's forces and those of the Saviors.
  • 5. The Big Scary U
    A close look at Negan and the lives of the Saviors during the conflict through a familiar set of eyes.
  • 6. The King, the Widow, and Rick
    With things looking up for Rick and the group, an argument breaks out at the Hilltop; the consequences of the decision are life versus death.
  • 7. Eagle Egilsson
    Negan has to enlist the help of his lieutenants in solving a huge issue facing the Sanctuary.
  • 8. How It's Gotta Be
    Every story and battle comes crashing together.
  • 9. Honor
    Rick faces new difficulties after a battle. Meanwhile, the fight continues in other communities as core members face hard decisions.
  • 10. The Lost and the Plunderers
    Groups unite their forces and converge on the Hilltop; Aaron and Enid search for allies; Simon takes matters into his own hands.
  • 11. Dead or Alive Or
    Daryl finds himself in bad company as his group heads to the Hilltop; Gabriel's faith gets tested.
  • 12. The Key
    Hilltop's leadership faces a difficult dilemma after the arrival of unexpected visitors. Rick comes face to face with an adversary.
  • 13. Do Not Send Us Astray
    Trouble arises when unexpected visitors arrive at the Hilltop and the community is thrust into action; heartbreaking discoveries are made.
  • 14. Still Gotta Mean Something
    A Heaps prisoner makes a discovery; Carol searches for someone in the nearby forest; Rick and Morgan find themselves in the company of strangers.
  • 15. Worth
    With the threat of the Saviors still looming, Aaron continues searching for allies. Daryl and Rosita take action and confront an old friend.
  • 16. Wrath
    The communities join forces in the last stand against the Saviors as all-out war unfolds.
  • 1. A New Beginning
    Rick and his group make a risky run into Washington, D.C. to search for artifacts they will need to build the civilization he and Carl envisioned.
  • 2. The Bridge
    The communities join forces to restore a bridge that will facilitate communication and trade; someone is gravely injured at the construction site.
  • 3. Warning Signs
    Rick's vision for the future is threatened by a mysterious disappearance that divides the work camp where the communities are building a bridge.
  • 4. The Obliged
    Rick's vision of a civilized future is threatened by a sudden reckoning with past sins that remain unavenged and unforgiven.
  • 5. What Comes After
    Rick is forced to face the past as he struggles to maintain the safety of the communities and protect the future he and Carl envisioned.
  • 6. Who Are You Now
    The Survivors encounter unfamiliar faces outside the safety of their community's walls and must decide whether or not this new group can be trusted.
  • 7. Stradivarius
    Carol seeks out an old friend living alone in a wilderness teeming with walkers; survivors make the perilous trek to a new home.
  • 8. Evolution
    A small rescue mission braves a dangerous herd in their hunt for a missing comrade, only to discover a surprising threat that could doom them all.
  • 9. Adaptation
    The group unmasks a disturbing and dangerous new threat. An escaped captive revisits his past.
  • 10. Omega
    A new arrival at the Hilltop opens up about the leader of a group of mask-wearing savages. A search party sets out on a daring mission to find two missing friends.
  • 11. Bounty
    The savage group led by Alpha confronts the Hilltop in a harrowing attempt to retrieve her daughter; a supply run for the Kingdom turns into a dangerous quest.
  • 12. Guardians
    While one community struggles to ease tensions that threaten to divide from within, the true nature of another group comes into focus; a mission to rescue a friend has deadly consequences.
  • 13. Chokepoint
    Daryl's daring rescue mission forces Alpha to unleash a group of her own to retrieve what belongs to her, even if the price is paid in blood; the Kingdom's plans to reunite the communities are put in jeopardy.
  • 14. Scars
    An outsider's arrival forces Alexandria to rehash devastating old wounds; eye-opening secrets from the past are revealed.
  • 15. The Calm Before
    The fair at the Kingdom is underway, with all four communities coming together in celebration for the first time in years, while some pacts are renewed, other deals will come at a much steeper price.
  • 16. The Storm
    In the aftermath of an overwhelming loss, the communities must brave a ferocious blizzard; as one group deals with an enemy from within, another is forced to make a life or death decision.
  • 1. Lines We Cross
    The group in Oceanside continues to train in case the Whisperers return; tensions are high as the heroes struggle to hold onto their concept of civilization.
  • 2. We Are the End of the World
    The origins of Alpha and Beta are revealed; Alpha attempts to toughen up Lydia as they prepare to walk with the dead; the Whisperers create their herds.
  • 3. Ghosts
    The threat of the Whisperers return leads to paranoia sweeping over Alexandria; in the meantime, Carol battles with the need for revenge.
  • 4. Silence the Whisperers
    Still paranoid Alexandrians get riled up over the Whisperers and take their fear out on Negan; back at Hilltop, the group deals with an unexpected safety issue.
  • 5. What It Always Is
    Supplies go missing from Hilltop; Negan is idolized by an Alexandrian; Ezekiel holds a secret.
  • 6. Bonds
    Carol and Daryl go on a mission together while Siddiq struggles to solve a mystery.
  • 7. Open Your Eyes
    Carol pushes boundaries that make Daryl uneasy; Alpha and Beta have reservations about someone.
  • 8. The World Before
    A fight causes tensions in Oceanside while the Alexandrians set out on a high-stakes mission.
  • 9. Squeeze
    In the mid-season premiere, our group must figure out how to get out of a precarious situation.
  • 10. Stalker
    Our group must defend Alexandria from a threatening, outside force.
  • 11. Morning Star
    The Whisperers are coming for Hilltop. After Daryl and Lydia's encounter with Alpha, the communities must decide whether to run or fight. Meanwhile, Eugene's communication with Stephanie gets complicated.
  • 12. Walk With Us
    Negan helps the Whisperers and Alpha launch an attack against the Hilltop.
  • 13. What We Become
    Michonne takes Virgil back to his mysterious island to reunite with his family; in exchange, Virgil promises weapons that could change the tide of the Whisperer War.
  • 14. Look At Flowers
    Heroes and villains reckon with the aftermath of the Hilltop fire; Eugene takes a group on a journey to meet Stephanie, with the hopes of befriending another civilisation.
  • 15. The Tower
    The communities prepare for the final battle of the Whisperers' War. Meanwhile, Eugene's group encounters Princess.
  • 16. A Certain Doom
    The final battle against Beta and his allies is at its peek. Aaron and Alden find themselves in a predicament.
  • 17. Home Sweet Home
    Maggie has returned with a story she is not ready to share, even when her past catches up to her. Negan’s safety is at stake again. Daryl and Maggie fight an unseen and unknown threat.
  • 18. Find Me
    An adventure for Daryl and Carol turns sideways when they come across an old cabin. It takes Daryl back to the years when he left the group after Rick disappeared as he relives a time that only the apocalypse could manifest.
  • 19. One More
    Gabriel and Aaron search for food and supplies to bring back to Alexandria. Small tragedies lead to bigger tragedies as faith is broken and optimism is fragmented when they are put to the ultimate test.
  • 20. Splinter
    Eugene, Ezekiel, Yumiko and Princess are captured and separated. Princess struggles with memories of her traumatic past and tries to escape one way or another with the help of Ezekiel.
  • 21. Diverged
    Daryl and Carol come to a fork in the road and head their separate ways. Each going into their own type of survival mode, the easiest of challenges become much harder. Will their individual journeys be the tipping point needed to mend their friendship, or is the distance between them permanent?
  • 22. Here's Negan
    Carol takes Negan on a journey, hoping to minimize the increasing tension. Negan reflects on the events that led him to this point and comes to a conclusion about his future.
  • 1. Acheron: Part I
    Daryl leads a mission team to scavenge the military base he discovered. Maggie tells her story, prompting a new mission for survival that only Negan can lead. Eugene and his group go through assessment by the Commonwealth's paramilitary police.
  • 2. Acheron (2)
    Maggie's mission takes the team through a subway tunnel, challenged by lurking walkers and a recalcitrant Negan. With Eugene's group, Yumiko seeks answers about her brother and demands expedited processing into the Commonwealth.
  • 3. Hunted
    Magna and Kelly attempt to catch horses; Judith and Gracie cope with their parents leaving.
  • 4. Rendition
    Daryl and Dog get captured by the Reapers and are taken to the Meridian and reconnect with someone.
  • 5. Out of Ashes
    Alexandrians encounter Hilltop squatters; Eugene's group undergoes orientation at the Commonwealth.
  • 6. On the Inside
    Connie and Virgil hide in a house; Pope tests Daryl's loyalty; Kelly searches for Connie.
  • 7. Promises Broken
    Maggie learns a survival tactic from Negan; Eugene's group clears walkers; Daryl hunts with Leah.
  • 8. For Blood
    The Reapers defend Meridian from a herd; Alexandrians protect themselves from walkers in a storm.
  • 9. No Other Way
    Hellfire rains down on those at Meridian as every fight with the Reapers proves to be a brutal battle. At home in Alexandria, the violent rainstorm rages on as walkers continue to pour in, threatening everyone’s safety, including Judith and Gracie.
  • 10. New Haunts
    The heroes experience Halloween in the Commonwealth; Daryl and Rosita undergo military training led by Mercer; Carol investigates Ezekiel's medical condition.
  • 11. Rogue Element
    Eugene looks for Stephanie; Connie investigates a story on Trooper Davis; Carol helps Hornsby.
  • 12. The Lucky Ones
    Aaron and Maggie meet Governor Pamela Milton as she tours Alexandria, Oceanside and Hilltop. Ezekiel finds himself lucky during a routine checkup. Eugene processes Max's story.
  • 13. Warlords
    Maggie, Lydia and Elijah help a stranger from another community.
  • 14. The Rotten Core
    Maggie, Lydia, and Elijah help Aaron and Gabriel on a rescue mission. In the chaos, Negan finds himself watching over Hershel. Sebastian coerces Daryl and Rosita into pulling a heist.
  • 15. Trust
    Hornsby marches Daryl and troops to confront Maggie at Hilltop. Rosita investigates the Miltons.
  • 16. Acts of God
    Our heroes are trapped in situations beyond their control. Everyone they’ve worked so hard to protect is at risk as danger baits them at every turn. All is at stake. Now, they must decide who and what are worth saving. Each decision comes with its own deadly ramifications. Meanwhile, Eugene and Max’s relationship deepens, but so does the trouble that is brewing inside the Commonwealth.

Kommentare 1

  • 06.07.2021 12:45
    Где субтитры то?
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